So this is the first blog post I’ve made regarding Unlimited Launcher. Actually, it might be the first blog post I’ve ever made. But thats not important. So I wanted to make a daily video showing off what we’ve done for that day, but videos are hard to make and when I rush they look awful. So starting today I’m going to be doing daily blog posts to let you guys know what we have gotten done.
Today we ran into an issue, our server host is currently down. That’s bad because it means the group finder and auto updater is broken. We had to put out a temporary download so you guys can still test the launcher without having to use any features that rely on our server. We are sorry for the inconvenience and hope the server is back up soon. Our host left us with no ETA.
You can download the temporary launcher in our downloads page.
So I am Gigglescooter in game, I’m one of the programmers working on the launcher. Today I did a bunch of boring stuff that you probably don’t care to read about, but you will care when you use it. I rewrote the launch game method, in a way that will allow it to launch the game faster than Unlimited did before (and faster than the official launcher) and it will be easier for us to update if we figure out ways to make it even faster. I also added an options page, allowing you to pick which browser you want to use (will be explained more in Relltrem’s section) and letting you pick where you have TTI Installed. That is helpful because if you didn’t install TTI in your program files, you can easily type in your new directory and continue to use the launcher. I have plans to make this more user friendly soon.
Atlas is one of the programmers here working on the Unlimited launcher. He has been here pretty much since day one and the launcher wouldn’t be in the state it is in today without him. He is responsible for the group tracker, which is currently down due to the server, but when the server isn’t down, its definitely awesome! He cleaned up a lot of code today and made group tracking faster. He also made it so that 32 bit users can launch the game! He enabled the password saving method so you guys can save your passwords now. He’s been working hard to get the server back up as soon as possible for you guys! Atlas also finished up a client updater making it able to do every single thing the official launcher can do and more! The client updater will be rolling out shortly.
This is the fun part with colors and pictures :P. Relltrem is a moderator at Toontown Infinite and he has recently joined the team as a designer, and he has definitely made the launcher look sexy. As of yesterday, he completely recreated the UI to look toontastic, and today he’s working on custom buttons and removing that ugly windows forms border. He added a custom web browser for those who prefer to not open links in their default browser, which can be found in the options window. Here’s some pictures of what he did today:
New close and minimize buttons, the green is when the mouse clicks or highlights it.
Redesigned buttons for the bottom dock
a new Play button
One thing I wanted to throw into this section is that Joshsora, a developer at TTI, fixed the News API so it automatically updates with new posts. This wasn’t specifically for Unlimited (even though were the only ones who use it) but just thought I would add it to the post.
A big thank you to all the people who have been actively testing and reporting bugs for Unlimited Launcher. If you didn’t know, there is a brand new bug reporter on this website, you can get to it by clicking here.
I just wanted to throw in a poll every day to collect some information to help shape the way the launcher is made. So here is today’s poll: